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Services

Three areas of work. One sculptor.

Toys, collectibles and miniatures. Digital portraiture. Film, VFX and advertising. Different constraints in each, so start with whichever is closest to your brief — and if it sits between two of them, just write to me.

Finding the right fit

The quickest way in is the delivery format: a physical figure or miniature, a portrait, or character work for a studio or campaign. Briefs that cross categories are common and welcome — the contact form is faster than guessing which page to read.

What you are actually hiring

Concept images are cheap now, and that is fine — I use them myself at the start of a project. What still takes a sculptor is everything after: geometry that leaves a mould cleanly, a likeness that survives close-up, and a character that holds together under a director's review.

  • injection-moulding part breakdown and Schleich-scale toy production
  • 28 mm miniature readability and resin / 3D-print wall thickness
  • portrait likeness, anatomy, and award-level presentation
  • film shotsculpting, VFX pipeline handoff, and campaign character design