Film and VFX character work, with shotsculpting as a named specialism.
Character sculpting for film and VFX pipelines, plus campaign figures for advertising. Shotsculpting is the specialism I am named for — if you are hiring a freelance shotsculptor for a feature, the page for that is on annaschmelzer.com.
Best fit
Studio-pipeline character work, animation-facing development, campaign mascots, launch visuals — anywhere a character has to survive a director's review or land a brand message in two seconds. Shotsculpting sits inside this, but it is not all of it.
Commission a shotsculptor
For feature-film shotsculpting, go to annaschmelzer.com/character-modeling/film-and-vfx/ — that is the page set up for it. German-language enquiries can come straight through the contact form here.
Production credits
IMDb has the credits: shotsculpting at Framestore London on Tom & Jerry (Warner Bros., 2021) and The Little Mermaid (Disney, 2023). I cannot show frames from either. Frankenstein's Monster is the closest thing I can show you — a personal study made in the same period, with the same approach to a face.
Where I earn my fee
Studios need mesh that holds up when a director leans in, surface control that matches the lighting on the plate, and campaign characters built in the brand's own visual language rather than a generic prompt look.
Have a look at these
A few projects that show this kind of work better than I can describe it.
Frankenstein's Monster
A personal study made alongside my shotsculpting at Framestore London — facial anatomy and skin control. Not a film deliverable; the film credits are on IMDb.
View project page
Portrait with Waves
The clearest evidence I have of surface control at film distance — realism that holds when the camera has nowhere to hide.
View project page